Editor Panels

At the top of the Token Designer are the editor panels.  These panels allow the user to manipulate the currently selected layer of the token.  There are several different editor panels with each one have a specific purpose.


Shape Panel

[Base Layer and Shape Layer]

 

The Shape Panel allows users to select the shape for the layer.  For Base Layers, this will set the overall shape of the token.  For Shape Layers, it will add an image to the token.  

The shapes available to the Base and Shape Layers are different.  The Shape Layer also allows shapes that can not be cut.

The Shape Panel allows the user to set with width and height of the shape (in either inches or millimeters).

By checking the checkbox, the shape will retain its default height-to-width ratio so that the shape will be be deformed. ( Very useful for odd shapes such as hexagons)

Finally, the shape can be rotated.

Texture Panel

[Base Layer, Shape Layer, and Text Layer]

The Texture Panel controls the color and feel of the layer.

Textures are simply images that are added to the layer such as wood, metal, fire, water, snow, etc...

Textures can be rotated in order to change the look (mainly important for geometric Textures and for user-defined Textures)

When the checkbox is checked, the color to the right of it will also fill the layer, underneath any selected Texture.   It is usually fine to leave the box checked unless you are using a one of your own  Textures that contain transparent areas.

The two slider bars control transparency of the layer.

The first slider controls the transparency of the Texture.  By altering the transparency, users can blend the Texture with the image selected for the layer.

The second slider controls the transparency for the layer.  By altering the transparency of the layer, the user can make the layer less intense by blending it with the layers below it. 

Position Panel

[Cut Layer, Shape Layer, and Text Layer]

The Position Panel controls the location of the layer with respect to the Base Layer.  By default, each layer is centered in the middle of the Base Layer.

When the Position Panel is selected, the use can use his mouse to move the layer around.  Simply move the mouse into the Token Display Area and hold down the left mouse button.  Users do not need to be pointed at the item on the layer.  In fact, it is usual best to have the mouse hover a little ways off.  This allows the users a better view when moving the layer around.

Drop Shadow Panel

[Shape Layer, and Text Layer]

 

The Drop Shadow Panel allows the user to add a Drop Shadow to the layer.  The user can control the angle, color, size, distance, and strength of drop shadow. 

Glow Panel

[Shape Layer, and Text Layer] 

The Glow Panel allows the user to add a Glow to the layer.  The user can control the color, size, and strength of glow. 

Text Panel

[Text Layer]

The Text Panel is where users enter the text that they want to appear on the Layer.

The Iteration checkbox allows users to create multiple tokens at once.  The user can enter in multiple strings of text separated by a separator (that the user defines in the box under the "Iteration" label).  Users can check to see how each value works by using the left and right arrows on either side of the separator box. 

 

Text Control Panel

[Text Layer]

 The Text Control Panel contains the usual controls for changing the font and size of text.  Users can also rotate the text layer on this panel.

Shape Panel

[Cut Layer]

The Shape Panel for a Cut Layer is similar to the shape panel for the Base and Shape Layers with two additions.

First the user can change the color of the cut line so that it is move visible against the token.  The line does not appear on the token.   Secondly, the user can remove the cut away portion.  Again, this doesn't change the appear of the actual token, it is for reference only.